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$8.99

Blender - Vertex Skin Weights Addon

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Blender - Vertex Skin Weights Addon

$8.99
1 rating

Precision Vertex Skin Weights Made Easy

Vertex Skin Weights Tool is the perfect complement to Blender's standard weight painting workflow. While traditional weight painting excels at establishing general weight distribution, this addon gives you the precision control needed for fine-tuning and detail work. Together, they form a complete skinning solution for character artists and riggers who demand both artistic freedom and numerical accuracy.

Perfect Your Character Weights with Surgical Precision

Blender's built-in weight painting tools are great for broad strokes and initial weight distribution, but they sometimes lack the precision needed for critical areas like joints and facial features. This powerful addon fills that gap by giving you direct numerical control over vertex weights, allowing you to quickly create clean, artifact-free deformations where they matter most.

With your vertex selection in place, you can precisely adjust weight values for any number of bones simultaneously, whether you're working on a single vertex or fine-tuning multiple vertices at once for those complex areas where weights need to be perfectly balanced  – something that can be very difficult and time-consuming with weight painting alone.


Real-Time Feedback for Complete Control

While Blender does offer weight information through its Item/Vertex Weights panel, this tool transforms that functionality into something truly practical and powerful. The real-time bones list transforms this data into an instantly accessible, context-aware display that integrates seamlessly into your workflow.. No more switching between panels or hunting for information – as you select vertices, the UI instantly shows you which bones are influencing them and by how much. Where this tool truly shines is with multiple vertex selections, intelligently displaying average weights across your selection – functionality the standard Blender interface simply can't match. This streamlined visual feedback makes the skinning process vastly more efficient, turning what was once a tedious back-and-forth process into a smooth, intuitive workflow.



After serving as a lead animator for many years, I had developed a specialized plugin for Maya that revolutionized how my team approached weight editing. When I eventually transitioned to Blender for a personal project, I found myself missing this refined workflow that had become second nature to our skinning process.

Rather than settling for workarounds, I decided to recreate this essential tool for the Blender ecosystem. Drawing on years of production experience and lessons learned from our battle-tested workflow, I was able to rebuild the concept from the ground up. The result wasn't just a simple port—it evolved into something even more powerful than the original. This Vertex Skin Weights Tool represents the culmination of practical skinning knowledge refined across multiple production environments, now optimized specifically for Blender's unique strengths.


More Youtube Tutorials for this Addon Here: Playlist

Who Needs This Tool?

  • Character Artists: Clean up skinning issues with surgical precision
  • Riggers: Quickly establish perfect weight values for mechanical joints or precise deformations
  • Animators: Fix weight problems without having to go back to the rigging department
  • Game Developers: Optimize skinning with exact weight values for performance-critical meshes

Why Choose Vertex Skin Weights Tool?

Our tool bridges the gap between Blender and industry-standard character rigging workflows. Inspired by professional tools from Maya and other DCC apps, we've created a complete weightmap editing solution that fits seamlessly into Blender's interface. The ability to select and adjust multiple bones at once transforms how you approach weight editing, saving hours of tedious work especially in complex areas like shoulders, hips, and facial rigs.

Compatible with Blender 4.2+

Add to cart

Vertex Skin Weights Addon is the perfect complement to Blender's standard weight painting workflow. While traditional weight painting excels at establishing general weight distribution, this addon gives you the precision control needed for fine-tuning and detail work. Together, they form a complete skinning solution for character artists and riggers who demand both artistic freedom and numerical accuracy.

Multi-Bone Editing
Edit weights on multiple bones simultaneously - select any number of bones from the list to adjust them all at once
Precision Weight Editing
Set exact weight values with the click of a button or custom input
Quick Weight Nudging
Incrementally adjust weights up or down with automatic redistribution that maintains weight balance
Advanced Mirroring
Mirror weights across axes with intelligent bone name matching (.L/.R, _L/_R)
Mesh-to-Mesh Weights Transfer
Copy skin weights between completely different character meshes
Advanced Interactive Bone List
Displays and sorts influencing bones based on your vertex selection
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